computational design of mechanical characters

Disney’s Software Could Let You 3-D Print Your Own Mechanical Toys. step, our computational design system allows casual users to inter-actively create mechanical characters. Computational Design of Linkage-Based Characters Bernhard Thomaszewski* 1Stelian Coros* Damien Gauge2 Vittorio Megaro2 Eitan Grinspun3 Markus Gross1;2 1Disney Research Zurich 2ETH Zurich 3Columbia University Figure 1: Our design system allows the user to create linkage-based characters that are able to perform complex and compelling motions. Visualization, simulation, and optimization are used to highlight design problems, predict the real-world behavior of objects without the need to build them, and automatically improve the design, so the designer can focus on the creative part of the design process. Reddit has thousands of vibrant communities with people that share your interests. We present an interactive design system that allows non-expert users to create animated mechanical characters. Alternatively, find out what’s trending across all of Reddit on r/popular. Abstract We present an interactive design system that allows non-expert users to create animated mechanical characters. In recent work, we presented a computational design system that allows casual users to create animated mechanical characters. Computational Design of Mechanical Characters Given an articulated character as input, the user iteratively creates an animation by sketching motion curves indicating how different parts of the character should move. Computational Design of Walking Automata Gaurav Bharaj1 Stelian Coros2 Bernhard Thomaszewski3 James Tompkin1 Bernd Bickel4 Hanspeter Pfister1 1Harvard SEAS 2Carnegie Mellon University 3Disney Research Zurich¨ 4IST Austria Figure 1: Two walking automata designed with our system and the corresponding fabricated prototypes. Get a constantly updating feed of breaking news, fun stories, pics, memes, and videos just for you. Given an articulated character as … Given an articu- lated character as input, the user iteratively creates an animation by sketching motion curves indicating how different parts of the character should move.

Computational design approaches aim to alleviate these problems through computational methods. We present an interactive design system that allows non-expert users to create animated mechanical characters. Given an articulated character as input, the user iteratively creates an animation by sketching motion curves indicating how different parts of the character should move. We demonstrate the versatility of our computational design system by creating a wide range of mechanical characters, seven of which we manufactured using 3D printing. Mechanized characters, such as clockwork automatons that move using a series of gears, go back hundreds of years. As illustrated in Figure2, the desired motion of an input articu-lated character is specified through motion curves provided for a selected set of actuation points. Computational Design of Mechanical Characters The software team, led by Stelian Coros and Bernhard Thomaszewski in Disney Research’s Zurich lab, sought to create a way to make the design …

We present an interactive design system that allows non-expert users to create animated mechanical characters. Passionate about something niche? We present an interactive design system that allows non-expert users to create animated mechanical characters.